Cribbage is a classic two-player card game played with a standard 52-card deck. Players race along a 121-hole cribbage board by scoring points during both Pegging (card play) and Counting (the Show).
Aces count as 1, numbered cards (2–10) count their face value, and Jacks, Queens, and Kings all count as 10 for making 15s and pegging to 31. For runs (sequences), cards rank in standard order: A (low), 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K (high).
The dealer deals 6 cards to each player. The non-dealer is called the Pone. Each player chooses 2 cards to discard face-down into a 4-card bonus hand called the Crib. The Crib belongs to the Dealer, so the Dealer tries to throw helpful cards to the Crib while the Pone tries to throw "balking" cards that won't score.
After both players discard to the crib, a Starter card is turned face-up on the deck. It will be used as a fifth shared card when scoring both hands and the crib later. If the Starter card is a Jack, the Dealer immediately pegs 2 points for "His Heels".
Starting with the Pone, players alternate playing cards face-up while announcing the running total, which cannot exceed 31:
Once all 8 cards are played, players pick up their 4 cards and count their points combined with the Starter card. Counting order is strictly enforced:
| Combination | Points |
|---|---|
| Each combination of cards summing to 15 | 2 |
| Each Pair of matching ranks (3-of-a-kind = 6, 4-of-a-kind = 12) | 2 |
| Each Run of 3, 4, or 5 consecutive ranks | 3, 4, or 5 |
| Flush: all 4 hand cards of the same suit (+1 if Starter matches; Crib requires all 5) | 4 or 5 |
| His Nobs: holding the Jack of the same suit as the Starter card | 1 |
The first player to reach 121 points wins immediately—even mid-pegging or during Pone's first count! Beating an opponent who has 90 or fewer points is a Skunk; 60 or fewer is a Double Skunk.